This a showcase of a part of the work I did for InsideOut Reality to create a VR Full Body Tracking experience using HTC Vive and 3 Vive Trackers.
This is the a snapshot of the first scene of the project, where the user calibrates their body into the virtual one. The other ones cannot be shown currently as the project is still not made public.
It is made in Unity with Final IK's VR IK component, accurately tracking my body movements. The project also involved motion capturing that movement as an FBX animation. The whole experience required 3D Modeling, Texturing and C# scripting.